Server Engineer

Date: 10 Sep 2024

Location: Lisbon, PT

Company: Miniclip

Job Description

Do you like to work with, and research, the latest backend technologies, and test new things? Do you have exciting ideas for dealing with complex issues, like how to deploy systems with zero downtime, managing complex migrations, and creating new architectures from the ground up? Do you have a knack for improving cooperation processes to improve resilience? This is the right role for you!

Miniclip is looking for a mid-level Server Engineer, to hire in our Lisbon (PT) Games Development Studio. This is a full-time, permanent position.  This role is hybrid (partial time in office, partial time at home, on a 3 day per week office presence).

The Server Engineering team works on several key services used across all games and business areas of the Miniclip Group, reaching over 70M players every day. You will need to deal with business critical systems, improve, maintain, and create new systems and processes with several complexities, in tight cooperation with other Group company studios and teams.

 This is an exciting role, working together with our Data Engineering team. You will be part of Miniclip’s culture, in alignment with Miniclip's values.

What will you be doing at Miniclip?

  • Developing, in tight cooperation with our Data Engineering and Data Analytics teams, solutions for Miniclip’s data ingestion and reporting platform
  • Implementing solutions for provisioning, using terraform
  • Development with Golang
  • Building and maintaining Jenkins pipelines
  • Participate in on-call for these services
  • Implementing observability solutions for these services

What are we looking for?

  • Golang, +2 years of experience
  • Terraform, +1 years of experience
  • Unit testing
  • End-to-end testing
  • Jenkins Pipelines
  • Git
  • Experience in building complex system architectures
  • Good knowledge and experience working on AWS
  • Deep understanding of Linux, including a variety of systems performance analysis and tuning metrics; familiarity with networking protocols and optimization practices
  • Commitment to high-speed iteration, high code quality, and continuous improvement via agile processes, code reviews, automated testing, continuous integration and continuous deployment
  • Scientific and analytical approach to problem solving
  • Excellent communication and working with cross-functional teams in a dynamic environment
  • Willingness to learn, with a humble posture, that aligns with our values
  • Data Engineering/Analytics background is a plus
  • Proven experience in migrating complex systems to different technologies is a plus 

 

About Miniclip

Miniclip is a global leader in games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 400 million monthly and 65 million daily active users across mobile, PC, console, social, and online platforms. Operating in 12 countries, Miniclip develops and launches games in multiple categories across its 20 studios.

Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally.

To date, Miniclip’s studios and companies have generated more than 10 billion downloads, including the following games: 8 Ball PoolTM, Subway SurfersTM, Golf BattleTM, Football StrikeTM, Carrom PoolTM, OSM - Online Soccer ManagerTM, Football Rivals TM, Pure Sniper TM, Puzzle Page TM, Head Ball 2TM, Motorsport ManagerTM, Darts of FuryTM, Ultimate GolfTM, Mini Football TM, Triple Match 3D TM, Agar.ioTM, and PowerWash Simulator TM.

For more information, visit https://miniclip.com/